Hatred and hate speech continue to be a problem that impacts gaming businesses as well as platform operators. In a guest post, Samantha Brock and Henner Hentsch of the German Games Industry Association provide an overview of the difficulties faced by game creators and publishers. In conclusion, there is most likely no one-size-fits-all answer, and other gaming firms have already developed unique processes and solutions. It is evident that hate and hate speech are typically conveyed in the game’s surroundings, such as forums, Let’s Plays, or other platforms, rather than within the game itself. Despite having few technological choices, providers can nonetheless have an indirect impact through their community standards or by increasing awareness of their dedication to a welcoming and courteous community.

https://www.gamesmarkt.de/business/legal-hate-and-hate-speech-what-challenges-are-there-for-games-companies-e35b49ea5f948be064cb05923871c7a9

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